The graphics processor of Sapphire Radeon HD 3750 has been developed utilizing the 55 nm fabrication process, embedding as many as 378 million transistors in it. Running at a clock speed of 800 MHz and supported by 512 MB of GDDR3-type memory (having bandwidth of 22.2 GB/sec), the processor allows the graphics card to render large textures on the screen at the rate of 6.4 GTexel/sec. It also allows the card to churn out a Pixel Fill Rate of 3.2 GPixel/sec, swiftly displaying complex 3D objects when the user is playing games or watching HD movies. The HD 3750 can be installed in any motherboard having a PCI Express x16 slot.
The device offers a Texture Fill Rate (TFR) of 6.4 GTexel/sec, which refers to the number of textured pixels that it can display on screen, in a time period of one second. Whenever a graphics card is instructed by the CPU to render a complex 3D scene on the screen, the former retrieves texture files from a predefined directory (usually, the location on the hard disk where a game has been installed, or a movie has been stored) and maps those on top of polygon meshes. The process is known as texture mapping, and the higher the TFR value of a graphics card, the faster it is able to carry out this task.AUTHOR
AMDFILE NAME
autodetectutility.exeFILE SIZE
5.19 MBRELEASE DATE
01/25/12SYSTEM REQUIREMENTS
Windows Vista 32-bit, Windows 7 32-bitVERSION
12.1DOWNLOAD SAPPHIRE RADEON HD 3750



